Injustice 2 retains numerous gameplay mechanics from Injustice: Gods Among Us, including environment interaction, stage transitions, clashes, and character traits. The trait system, like before, provides a temporary buff or ability that compliments each character's playstyle
The super meter, which allows players to execute enhanced special moves and unlock powerful "super moves" when fully charged, also returns
Injustice 2 introduces a loot-dropping system, known as the "Gear System", which offers character-specific costume pieces and equipment with status-altering effects.According to NetherRealm Studios, the Gear System uses RPG-like mechanics to reward players with loot after every match
With each loot drop, players earn gear that allows them to customize the look of their characters and strengthen their abilities, such as increasing their strength, speed, defense, health, or unlocking new moves.
Players can swap various costume pieces, such as arms, legs, chest armor, capes, and shields; each character will have over 1,000 options for each category
Online multiplayer will feature matchmaking options that separate players who wish to fight geared or non-geared characters
Game modes will be implemented that disable Gear System upgrades and modifications, providing more balanced gameplay for competitive matches.
The online infrastructure will utilize the GGPO netcode, which had been used in NetherRealm's previous title, Mortal Kombat X.
The playable roster for Injustice 2 will include both new and returning heroes and villains.According to Warner Bros. Interactive, the game will feature the "biggest DC roster ever offered in a fighting game."The game will also feature additional characters available as downloadable content. New playable characters are listed below in bold.
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